Vendetta FAQ 3.0

Table of Contents

Part A. MOVING ABOUT THE UNIVERSE

Part B.  BUYING, SELLING AND THE VENDETTA ECONOMY

Part C. COMBAT

Part D. EQUIPMENT AND SHIPS

Part E. LICENSES AND EXPERIENCE

Part F. MISSIONS

Part G. CHAT

Part H. CAPTURE THE CARGO

Part I. MISCELLANEOUS

 

Part A. MOVING ABOUT THE UNIVERSE

How do I dock?

How do I jump/warp?

What is the blue bar at the bottom of my screen showing?

Help! I’m unable to jump!

Why do I have to get to 3000m?

What is an ion storm (also called warp storm)? And why do I keep ending up in them?

How do you know if you are in a storm?

How do you avoid storms and stay safe when in a storm?

Help! I’m unable to jump out of a storm!

How do I backup/fly backwards?

How do I avoid getting shot?

How do I dock?

1)      Look for the S on the HUD and fly toward that.

2)      When you get to the station look for the docking bay indicated by the blue triangles at the entrance.

3)      Slowly approach the bay and when you are in the opening you will be given the command to dock

4)      “Press the activate key” to dock

5)      The dock thing with the solid blue force field is NOT the dock you enter to get into the station. It is the dock you come out of the station, NOT the dock you get into the station

How do I jump/warp?

There are 2 different types of jumps, in system jumps and out of system warps

In system jumps

These jumps are made between sectors and require 3000m of distance between your ship and any large gravitational object in the area. At the bottom of your HUD you will see a distance readout that will turn blue when you are at a safe jumping distance. Please be aware that other ships in the area won’t affect your 3000m requirements

 

1)      Go to the Navigation map (“n” for most players)

2)      Click on the sector you wish to jump into

1)      When you are at 3000m select “Jump”.

2)      If you are not at 3000m close the nav map and fly your ship to a spot that has 3000m of clearance.

3)      You can then press the “activate key” to complete the jump

Out of System warps

These warps are made between systems and require a wormhole and a fully charged battery. In the 'sector' section of the navigation screen, find a square with a swirly blue circle. The swirly blue circle is the symbol that indicates there is a wormhole in that sector

 

1)      Go to the Navigation map (“n” for most players).

2)      Click on the Universe Map to show the different systems.

3)      Click on the system you wish to jump into.

4)      Select “zoom to system”

5)      Click on the sector you want to go to in the new system. The Navigation computer will automatically enter the wormhole sequence you will have to follow to reach the selected system. This will be marked for you as a moving green line on the map.

6)      Jump to a sector with the proper wormhole.

7)      Fly to the wormhole in the sector. The wormhole appears as crosshairs on the HUD. Under the crosshairs is a distance indicator that shows how close you are to the wormhole jump area.

8)      Once you enter the warp area you will be told to press the “activate key” to complete the warp. You must have a full battery in order to complete the warp. You will be reminded if you try to warp on a discharged battery.

What is the blue bar at the bottom of my screen showing?

The bar at the bottom on the screen is a visual representation of the location of large objects around your ship. Think of a large bubble surrounding your ship. The bar shows the diameter of that bubble. When the diameter is at least 3000m it is safe for you ship to jump.

Help1 I’m unable to Jump!

There are three things to check if you are unable to jump.

1)      Are you at least 3000m away from any gravitational objects? When you reach 3000m you should have a message near the bottom of your HUD.

2)      Have you selected a location to jump to? Check you navigation map to see if you have a new sector selected. You should see a flashing green line pointing to the sector you want to jump into. If there is not another sector selected check to see if you’ve already jumped into the desired sector.

3)      Are you in an ion storm? If you are in an ion storm you have to reach the storm exit before you can jump out of the sector.

Why do I have to get to 3000m to jump?

According to the Vendetta back story you need to be at least 3000m away from all large objects. Flying towards a dark area is usually a good idea but sometimes you will need to make several course adjustments. Remember dark asteroids blend into the background of space so what appears to be empty space may actually contain asteroids.

What is an ion storm (also called warp storm)? And Why do I keep ending up in them?

Ion storms are a daily hazard for all space pilots. These storms interfere with the normal operation of the engines. To jump out of a storm you must find the “storm exit” Indicated by a green “+” on your HUD.

How do you know if you are in a storm?

Ion storms interfere with the jump computer and you will be notified when your ship is pulled into an ion storm. If no matter how much you fly around the meter thing reads a solid 0m you are either flying in circles around an asteroid, or you're in a storm! There will also be ions everywhere giving a rain-like effect.

How do I avoid storms and stay safe when in a storm?

Ion storms usually last for only a few hours but they can be very deadly. These storms are favorite hangouts for pirates and rogue bots.

Some ways to stay alive when you are caught in a storm

1)      Learn to bob and weave while flying.

2)      Use turbo to get out of the storm are quickly as possible.

3)      When you realize you are entering a storm prepare to orientate yourself to the storm exit (green plus on HUD) in a hurry.

4)      Use the select nearest target key to alert you to approaching bots

5)      Keep and eye on your radar for hostiles (red dots)

 

While using the Navigation computer to plot out your course is a great connivance, the standard jump path is the shortest distance between the two sectors. The risk of using the standard jump path is that you often jump across storms. Pilots may avoid some storms by using the more time consuming method of plotting a course of shorter jumps around active storms and asteroid belts.

Help! I’m unable to jump out of a storm!

If you have reached the “storm exit” but are unable to leave the storm check is your navigation map. If the storm is in your final destination sector the navigation computer will not let you jump out of the sector. Selecting a new destination sector should correct this problem.

How do I backup/fly backwards?

You can actually fight while backing up. You must be in "physics mode" (use the ‘ key to toggle modes) and decelerate (the s key on keyboard). This is generally called "backpedaling". You can't turbo in reverse. This maneuver is impossible in "arcade mode".

How do I avoid getting shot?

Use the strafe keys and roll keys to avoid getting hit. The default keys are “a&d” for left/right, “r&f” for up/down and “q&e” for left /right rolls

 

Part B.  BUYING, SELLING, AND THE VENDETTA ECONOMY

How do I pick up cargo?

How do I know what the cargo is?

How do I drop cargo?

How do I make/get money?

Where should I set my home station?

What do stations really want to trade?

What stations are buying <x>?

What stations re selling <x>?

How does the economy work?

Ho do I pick up cargo?

Look for the purple dots on your radar screen. Fly over the green crates to automatically pick up the cargo. If you don’t have room in your cargo hold you will fly right thought the cargo.

How do I know what the cargo is?

You can check out what is in a cargo crate before you pick it up if you select it using “b” to get more information. A description of the object you’ve selected should be on the right side of your HUD.  IF the cargo is already in your cargo hold you can either look at the icons on the left side of your HUD (press o to open and close the cargo hold summary) or press j to see the full list of cargo names.  After a few hours of game play you’ll recognize the icons and will be able to tell at a glance what is in your cargo hold.

How do I drop cargo?

Pressing ‘j’ to jettison the cargo works in space. You can select the cargo and how many crates you want to drop.

How do I make/get money?

The major methods for making money are scavenging, trading and missions. However, you can also get credits from another player.

Scavenging

When a bot is destroyed it usually drops a bit of cargo. This cargo can be picked up by flying over the cargo container (green glowing box). Cargo can then be sold at stations to earn credits.

Trading

Vendetta has a dynamic economy that based on the laws of supply and demand. The various stations have different purposes and as a result they have the ability to provide and produce different goods. If you can deliver goods that station is unable to produce you can earn a profit on the trade.

Basic trade rules

1)      Buy low, sell high. Learn what really is a good price for your cargo. Keep track of what you paid for the cargo and how much the station is willing to pay to buy it.

2)      Know your customers. Mining stations produce plenty of ores but lack creature comforts. Research stations need technology and refined materials for their projects. Military stations use technology to create weapons and ships.

3)      Don’t saturate the market. The rarer the item the more it is worth. Items that haven’t been sold to the station in a long time will have a higher price.

Missions

Trading missions give you a task to complete. The tasks range from delivering a single data pad to another station to finding special ore and bringing it back to the station. Successful completion of missions will give you credits and trading experience. It also opens up new types of mission on the mission tree.

When flying trade missions take advantage of extra cargo space to add items to sell for profit along the way.

Transferring credits between players.

/givemoney "<playername>"

both players (giver and receiver) need to be in the same sector

Where should I set my home station?

Your home station determines where you reenter the game if you are killed. The default settings allow you to repurchase your ship and equipment. However, if your home station doesn’t sell the equipment you won’t get it back! This means choose your home station carefully and make sure it sells the weapons and ships you want to use.

What do stations really want to trade?

All stations will buy your cargo, however some stations will pay you more for your cargo than others. If the stations manufacture the cargo themselves you will get less for your cargo than at a station that doesn’t make that cargo Here are some generalizations about the needs of stations in Vendetta. Remember that the economy if dynamic so these are just observation not solid rules.

What stations are buying item <X>?

All stations will buy items, however making a profit is another thing.

1)      Mining stations often want creature comforts (textiles, consumer electronics, luxury goods etc)

2)      Manufacturing stations often want ores and some products (plastics, steel, wood, chemicals, dyes, etc)

3)      Research stations often want some products and technology (iron cores, cooling system, microtech replicator, etc)

4)      Military Barracks stations often want weapons components (targeting systems, cooling systems, etc) and other technology

Also check the NEWS SYSTEM for daily trade reports and ITEMS IN DEMAND postings.

What stations are selling item <X>?

Stations sell different items based on their size and economic type.  While basic items are found at most stations, rare items like ship variants, specialized mining beams, a advanced weapons are only found at larger stations and often you have to have a high faction standing with that faction to buy the item.

1)      Mining stations often sell ores of varying quality.

2)      Manufacturing stations often sell some products and some technology

3)      Research stations often sell weapons components and high tech goods.

4)      Military Barracks stations often sell better weapons and combat ships.

How does the economy work?

The Vendetta economy is a dynamic economy. This mean that as items are sold to a station the demand and price will go down. If an item is constantly sold to a station the price will continue to drop. The longer a station goes without receiving an item the higher the price.

 

Part C. COMBAT

IS PVP ALLOWED?

IS THERE A PVP FLAG OR ANYWAY TO AVOID PVP?

HOW DO I DUEL A MEMBER OF MY OWN FACTION?

HOW DO I SHOOT OTHER SHIPS?

HOW DO I JOIN/FORM A GROUP?

HOW DO I DO THE BEGINNER COMBAT MISSION?

HOW DO I DO THE ADVANCED COMBAT MISSION?

 

Is PvP allowed?

YES!

PvP is possible at anytime in Vendetta.  However there are some areas in space where firing weapons and attacking other players is not such a good idea. Attacking pilots near stations is not allowed and will be severely reprimanded. Strike forces will be deployed to destroy aggressors in station monitored space. Be aware that killing pilots without consent may alter your faction standing. If your faction standing drops too low you will be labeled KOS (kill on Sight) and squadrons of bots will be deployed to attack and kill you if you enter that faction’s monitored space.

 

If a pilot wanders away from their nation’s monitored space they are running the risk of being engaged in PvP. These pilots should be prepared to fight or flee any time they leave monitored space. Pilots are encouraged to form coveys or fly in groups for protection when traveling in unmonitored space.

 

GRAY SPACE IS DANGEROUS! Pirates love to fight in GRAY SPACE!

 

Is there a PvP flag or anyway to avoid PvP combat?

No, not really. The name of the game is Vendetta and this is a 1st person shooter game.  That said there are several things a player should know about the Vendetta Universe.

1)      If you want to reduce your chances of PvP choose an Itani or Serco character and STAY CLOSE TO THE CAPITOL SYSTEM.  These systems are located in the center of their respective territories and it is difficult for aggressive players to penetrate enemy space.

2)      UIT systems are great for trading because they have access to many different systems.  However these borders could be considered a blessing or a curse depending on how you look at it.  The UIT has many different trade factions and are some on the best traders in the universe.  This also means that the UIT must protect many more wormholes against hostile invaders and most systems are only two wormholes away from enemy space.  Pilots are often attacked by enemies in UIT space because it has such open borders so new players make get killed often.

3)      GRAY SPACE is DANGEROUS!  Gray Space is the region of systems colored gray on the system map.  These systems are not allied with the 3 major nations (Itani, Serco or UIT) and are known pirate hangouts.  Odia system has the Capitol Station of the pirate faction, Corvus.

4)      Know who you are shooting.  If you shot at anyone expect them to return fire.

 

How do I DUEL an member of my own faction?

If you want to practice your PvP without having to find someone of a different faction you can request a duel. To duel you need to use the /duel command.

 

How do I shoot other ships?

Select the ship you want to shoot by pressing ‘x’ to target the closest ship that is considered hostile (red dots), or use ‘b’ to target what your aiming reticule is pointing at (does not matter if it is hostile or friendly). Note that some players may actually be hostile and still show up as green on your radar, and will not be targeted when you press ‘x’.

How do I join/form a GROUP?

There are advantages to working in a group. First, groups have a special chat box just for their group so you can have secret discussions. Second, group members are able to see the health of other members so you can help each other out. Third, groups have special missions they can take.

 

You can get help on how to create & join groups by typing “/group” by itself (without the quotes).

 

How do I do the beginner combat mission?

The beginner combat mission is designed to help you build basic flying and combat skills. In this mission you are given a choice of bot to hunt down and kill. You will earn bonus XP for killing multiple bots in a row. The more bots you kill in a row the greater the bonuses. When you earn a new license level the bots you have to kill to earn XP will get harder. Play attention to the names of the bots on the combat list to get the most bonus XP.

The mission can be ended at any time by pressing “m” and following the directions. You can repeat the mission as many times as you want until you reach level 3 combat.

How do I do the advanced combat mission?

After combat license level 3 pilots are assigned to the advanced combat mission. You are given a list of assault and guardian bots to find and destroy. You can kill any bot on the list and as many of each bot you want. You will earn bonus XP for killing multiple bots (it starts at 4 bots). The size of your bonus is based on the difficulty of the bots you killed.

 

There are many different approaches to hunting and destroying the advanced bots. Here are some suggestions from seasoned pilots

 

1) Try out different ship/weapons combos.

2) Remember, the greater the ship mass, the lower the maneuverability.

3) Don’t assume Apu-5’s are the easiest bots to kill. Try a TyCorp Assault.

4) Watch for bots that come in pairs. Make sure you know where each bot is and don’t end up in a bot sandwich.

5) Don't fight fair. Sneak up on bots and blast them from behind.

6) Lure bots out to >3000m and set a destination, allowing you to run if things turn bad

7) Strafe in a random pattern instead of just one direction. Turn off flight assist

8) Match the size of your battery and the energy use of your weapons.

9) Practice your skills in a DUEL

10) ASK FOR A MENTOR

Part D. EQUIPMENT AND SHIPS

WHAT NATION/SHIP/WEAPON IS BEST?

HOW/WHEN DO I GET <X> WEAPON/SHIP?

HOW DO I BUY AND EQUIP NEW EQUIPMENT?

HOW DO I ADD NEW EQUIPMENT?

HOW DO I SWAP EQUIPMENT?

WHERE DO I GET <X> SHIP OR EQUIPMENT?

WHAT IS THE BLACKMARKET AND WHERE DO I FIND IT?

HOW DO I GET MORE MISSILES FOR MY LAUNCHER?

HOW DO I REPAIR MY SHIP?

HOW DOES THE MASS OF MY SHIP CHANGE HOW IT FLIES?

What Nation/ship/weapons is BEST?

Vendetta is a twitch based game so the best ship is the one flown by the best pilot. Higher levels enable your character to buy better ships and weapons, and also take more interesting missions, but a skilled lower level player could still easily kill a higher level non-skilled player. This is due to the combat system of Vendetta, ie. real-time "twitch" based, rather than “dice rolling” based combat system. Combat is a large part of the Vendetta universe, but it is still possible to play as a trader, (almost) avoiding combat altogether

 

As you demonstrate your skill as a pilot and trader you will be granted licenses to more complex and powerful equipment.

 

The missions specialize so one type of ship does have an advantage over another. There are small, agile ships that work well in combat and huge, lumbering cargo ships for traders with a wide range in between.

 

Pilots have choices: they can choose to specialize in one style of fighting and ship which may limit the missions they can complete, or a pilot could own an assortment of ships and try to match the ship to the task at hand. A player may decide to avoid certain missions all together because they don't match that pilot's flying style.

 

How/when do I get <X> weapon/ship?

As an untested pilot you are only eligible for an EC-88 or an EC-98 with a basic energy weapon. Unfortunately, when you start you have no credits and the EC-98 costs credits so the EC-88 is the only choice.

 

There is a color-picker that allows you to choose the color of your ship and is located down at your bottom right. Choose the color you want and then click the 'buy' button

 

Equipment and ships available to pilots holding the next license level will be shown in the “BUY” menu. Equipment and trade goods are in the main “BUY” menu. Ships are in a secondary menu, “Buy Ship” button on lower right side of the main “BUY”menu.

 

You need to earn experience to prove you can handle the more complex and powerful equipment. Different experience is required for different equipment. For example to get a ship with a large cargo hold you need to demonstrate you have experience in trading. To get a stronger battery you need to demonstrate you have combat experience.

How do I buy new equipment?

You can buy ship equipment anytime you have the required licenses and enough credits (note that not all stations sell all equipment). However, you need to equip the new equipment to use it. If you do not equip something after you buy it, it will remain in the station hold where you bought it.

How do I add new equipment?

All ships come with a powercell port but the number of S-ports and L-ports varies.

To check the port availability on your ship:

1) Click on the “ship” tab in the station interface.

2) Select any weapon you might have equipped that you want to replace.

3) Click the "unequip" button below the equipment inventory window. The weapon slot you selected should now read "EMPTY

4) Go to the “buy” tab in the station interface and buy the equipment you want to add. If you have the credits and proper license you will purchase the equipment and it will be automatically installed in your ship.

How do I swap equipment?

1) Select the weapon that you want to replace.

2) Select the equipment in the equipment inventory window you want to swap in.

3) Click on “equip”

Where do I get <X> ship or equipment?

The availability of equipment varies depending on your license levels, faction standing and the station you are docked at. Different stations will stock different types of equipment.

Combat ships- military bases and barracks tend to carry the best selection of combat ships and weapons

Trade ships- manufacturing stations tend to carry the best selection of ships with large cargo holds.

 

What is the black-market and where do I find it?

In certain unaligned systems the stations there are not as strict about license levels when selling weapons and equipment. It is possible to go to these stations and purchase weapons you are usually ineligible for in your home system. Corvus Prime is known for its black-market weapons and batteries. However, be prepared to pay a high cost for these items and if you die to not get the item replaced. Also flying into the unaligned systems can be very dangerous so beware of the pirates!

 

How do I get more missiles for my launcher?

To get more missiles you need to dock at a station. Then choose the ammo menu and buy additional missiles.

 

How do I repair my ship?

Your HUD will give you a visual indicator of the stats of your ship. When your ship is damaged you have to return to a station before you can make repairs. When dock at a station your ship is automatically repaired..

 

How does the mass of my ship change how is flies?

The mass of your ship together with the thrust provided by your engines determines your acceleration. Higher thrust and/or lower mass results in greater acceleration, which allows you to increase or decrease your speed, or change the direction you are moving in less time.

 

Part E. LICENSES AND EXPERIENCE

HOW DO I GET EXPERIENCE/SKILL POINTS?

WHERE CAN I GET A MISSION?

WHAT DOES 0/0/0/0/0 MEAN?

WHAT DOES LICENSE REQUIREMENTS MEAN?

HOW DO I EARN A LICENSE OR LEVEL UP?

HOW MUCH XP DO I NEED?

HOW DO I FIND OUT MY CHARACTER INFO?

How do I get experience/skill points?

Missions and general combat

 

The basic combat mission is good for earning combat, light weapon and heavy weapon experience. However you do need to run the mission for a long time because you need to kill over 50 bots in a row, without dying, to earn the maximum experience bonuses.

 

The cargo transport and reconnaissance/spy missions are good for earning trade experience. These are on a mission tree so completing different missions will open up different opportunities for future missions.

 

The prospecting missions are good for earning mining experience. These are also on a mission tree, which if you complete awards you with a special badge

 

Missions are not the only source of skill points. Pilots can also earn Light weapon or Heavy weapon experience by killing bots outside of a mission. You also get Combat experience for killing players with equal or higher level than yourself. You can also gain trading experience by selling a trade good to a station that does not produce that item. Mining various types of ores rewards you with different amounts of mining experience.

 

Where can I get a mission?

1) You have to dock at a station and then click on the mission menu.

2) Chose the type of mission you are interested in completing

3) click on the mission title to select.

4) After the mission is selected click on “info” to read more information about

the requirements of the mission.

5) Accept the mission to start. Decline the mission if you don’t want it.

6) Once you have accepted a mission, only that mission will appear on the missions menu of stations. You will need to complete it or abort it before other missions will become available again. You can only work on one mission at a time.

Different missions will offer different types and amounts of experience. You

will have to try out the missions for yourself.

 

What does 0/0/0/0/0 mean?

The notation 0/0/0/0/0 is the shorthand for your current license levels. It is in the form of: Combat / Light Weapons /Heavy Weapons /Trading & Commerce/Mining. For example a 4/3/2/1/0 means you have a level 4 combat license, level 3 light weapon license, level 2 heavy weapon license, a level 1 trade license, and a level 0 mining license.

 

What does “LICENSE REQUIREMENTS” mean?

For example when you see -/1/-/-/- in the required license area it represents the minimum license levels you need in each area to purchase the item. The dash (-) means there's no minimum requirement, or you already meet the minimum requirement. A number means you need to have at least that level. So in this example (-/1/-/-/-) you only need a level 1 in light combat to purchase the item.

 

How do I earn a license?

Once you have earned enough experience points you automatically receive the next license level. You can check how much experience you have earned by looking at the character info screen “k”.

For example: Combat Piloting License: 0 (240/1000)

0 = Your current license level

240 = Your current "score" in the combat pilot category

1000 = The "score" required to achieve the next highest level

 

You will automatically earn the license for the next level when you have enough XP.

 

How much XP do I need?

You can check it out in your character info, k for out of station, character info button in the character info tab for in station. There will be some information like this"

 

Combat 0 (1234/2000)

Left is the skill and current level. The left number of the right thing is your current experience, the right number is the experience needed for your next level.

 

Level 1 license requires 1000XP and Level 2 license requires 3500XP

 

How do I find out my character info?

When flying in space you can use “k” to find out information about yourself and other pilots. If you want to see your personal statistics you have to make sure you have nothing targeted then press “k”. If you want to see information about another player you can target them with “b” and then press “k” to see their information.

 

When in a station you can check your information buy clicking on the character info menu. You will be given a listing of your inventory at the current station and all cargo and ships stored in other stations. On the lower right side is a small button “char info” click on that to see your personal statistics.

Part F. MISSIONS

HOW DO I TAKE A MISSION?

HOW DO I FIND OUT INFORMATION ABOUT MY ACTIVE MISSION?

HOW DO I ABORT A MISSION?

HOW DO I DO THE PROSPECTING MISSION?

WHERE CAN I FIND <X> ORE?

WHERE DO I FIND EASY BOTS?

HOW DO I DO THE CEO ESPIONAGE MISSION?

WHERE DO I FIND SCRAP METAL?

HOW DO YOU MINE ORE?

 

How do I take a mission?

You need to be docked at a station to join a mission. Click on the mission menu to see the missions currently available to you at that station. You will see a list with the titles of the missions on the left side. Click on the title of the mission you are interesting in joining and then click on the “info” button. Read the details of the mission and click on either the “accept” if you want that mission or “decline” if you don’t want the mission.

 

How do I find out information about my active mission?

Use the mission chat to message the mission bot, the computer who controls your mission. You can message the mission bot two different ways. First you can go to the navigation map and click on the mission tab to activate the mission chat. Type in a question on the line and the mission bot should respond to you. Usually the bot will offer to remind you of the mission goals or let you end the mission. The second way is to use @ (shift-2) to open the mission chat.

 

How do I abort a mission?

You can abort a mission by pressing ‘m’ to talk to the mission computer. The computer will list several options including ending the mission. Be aware that aborting some missions (trade) may require you to pay a fine, return cargo or lose faction standing points.

 

How do I do the prospecting mission?

1) First of all, before taking the mission you it is best to have an EMPTY S-PORT slot on your ship. Go to the "ship" tab in the station interface and select any weapon you might have equipped on an S-port (if you are using a bus it will be the only weapon you have equipped).

2) Click the "unequip" button below the equipment inventory window. The weapon slot you selected should now read "EMPTY."

3) Now go to the "missions" tab and take the prospecting mission. A special scanner will automatically be loaded into your vacant s-port.

 

If you accepted the mission before having an empty s-port you have to go to the ship tab to get the scanner and manually equip it.

 

4) To use the scanner get to within 500m of an asteroid and click your primary fire button. A message will appear under your Mission chat tab (activated by pressing shift-2) that tells you if you found any minerals.

 

Where can I find <X> ore?

When doing a prospecting mission you are asked to find asteroids containing a specific ore. Hints for finding the correct asteroids: Be sure to have the mission chat open when you scan the asteroids because it will let you know if you are close enough to scan the asteroid and the results of the scan. The physical appearance of the asteroid is a good indicator of the ore found inside. Look at the ore icon in the buy menu before prospecting to help you identify the asteroids faster.

 

Where do I find easy bots?

In the 3 main territories, Itani, Serco and Neutral, the bots in the systems are monitored and each sector will give a report on the types of bots in that sector. In the unaligned systems the bots are not monitored so you have to hunt the bots and make your own records.

 

The easiest bots are ORUN COLLECTORS. If you are still learning, try to find a sector that only has COLLECTOR bots. They're easy bots with weak weapons and little desire to kill pilots so they usually only attack one at a time. However once you've hit them they'll never give up, so don't hit a second bot until you've finished off the first one or are ready for the second.

 

The are differences between the collector bots with the DENTEK, KANNIK and ARTEMIS COLLECTORS being more aggressive and better fighters

 

How do I do the CEO espionage mission?

You first have to install the scanner. Then you go to the sector the mission tells you to go to. When you enter the sector look for a group of named bots, fly in range of each of these bots and scanner them to find the CEO. When you find the CEO the mission computer will tell you and you may return to the station.

 

Where do I find scrap metal?

Scrap metal is dropped by all bots when they are destroyed.  You can sell the scrap to a station right away to earn some credits, or stockpile them at a station and turn them in as part of a scrap metal mission to earn faction standing points.

 

How do you mine ore?

To mine ore you need to purchase a mining beam. This equipment allows you to extract ore from asteroids. Select an asteroid by pressing “b”. You will get information about the temperature of the asteroid and the distance to the asteroid. When you get close to the asteroid, under 100m, activate your mining beams. You will see a bar on the center of your HUD. This shows the progression of the ore extraction. When the bar is completely filled you will have 1 crate of ore placed into your cargo hold. The mining beams will automatically shut off when your cargo hold is full.

TIPS
  • The hotter the asteroid is, the slower the extraction of the ore. So pay attention to the temperature of the asteroid and stop mining when you feel the extraction is taking too long,
  • The more beams you use on the same asteroid, at the same time, the better the ore extraction. This means the asteroid heats up slower so you can mine for a longer period of time.

Part G. CHAT

HOW DO I CHAT WITH PEOPLE?

HOW DO I SEND A PRIVATE MESSAGE?

HOW DO I SWITCH CHAT TABS?

HOW DO I HAIL A PLAYER?

WHAT ARE DESIGNATED CHANNELS IN VO?

 

How do I chat with people?

There are 6 different types of chat available in Vendetta. From the most public to the most private: channel, sector, bar, guild, group, and private message. The seventh is chatting with the message bot.

You can up to 32 different channels selected at a time, but you can only have one channel active.  The text for the active channel will appear light blue, the text for the inactive channels will appear dark blue. 

 

1) To chat to a channel press “t”. Note that older versions of the default configuration used “T”. To select a channel you need to use the /join command.

2) To chat to the sector press “T”. Note that older versions of the default configuration used “t”.

3) To chat with the Bar you need to dock in a station and click on the “bar” tab.

4) To chat to your Guild press “G”. You must be a member of a guild to use this chat

5) To chat with your group press ‘g’. You must be a member of a guild to use this chat

6) To chat with the mission bot you press “m”. You must have an active mission for the bot to respond

 

How do I send a private message?

To send a private message use /msgname” with the player’s name in quotes. If you press “TAB” in an empty chat line, it will automatically fill in a private message addressed to the last player that sent you a private message.

 

How do I switch chat tabs?

You can change chat tab by going to the navigation menu and clicking on the tab you want. You can also use the keyboard shortcuts “!” to switch to the General tab, “@” to switch to the Mission tab. Pressing “t”, “T”, and “m” to chat with a channel, the sector, or the mission bot will also switch to the appropriate tab.

 

How do I hail a player?

You can hail a player by selecting them and pressing “h”. Many NPCs will talk back to you when you hail them. You can set a personal hail in the options menu.

 

What are designated channels in VO?   

The most commonly used channels are listed.  Players can choose any channel they wish to chat on up to 1,000,000.  However most players use the following channels and form a private channel on an unused channel.

 

1 : Player Help Channel

11 : Nation chat (you can only see the text from members of you nation)

69 : Planetside players channel

70 : German chat

97 : Windows Users Channel

98 : Linux Users Channel

99 : Apple Macintosh Users Channel

100 : General Chat

101 : French Chat

102 : Russian Chat

103 : Spanish Chat

104 : Dutch chat channel

111 : Player Help Channel (incase channel 1 is overloaded)

201 : Itani Convoy Transmissions (not for chat)- this channel broadcasts the departure of the Itani cargo convoy so players know when the next cargo battle begins

202 : Serco Convoy Transmissions (not for chat)- this channel broadcasts the departure of the Serco cargo convoy so players know when the next cargo battle begins

300 : In-character Role Playing Chat.

700 : Political (US) Discussion

701 : Platform wars!

911 : Emergency Channel

1313: Elite guild recruitment and info channel (public)

1337 : Off-topic chat channel

Part H. CAPTURE THE CARGO

WHAT IS CtC?

HOW CAN I KNOW WHEN A CtC CONVOY IS TAKING PLACE?

WHAT ARE THE CONVOY ROUTES?

WHERE DO I DELIVER PURIFIED XITHRICITE CARGO I HAVE CAPTURED?

I’M UIT. HOW DO I FIT INTO CtC?

HOW OFTEN DO CtC CONVOYS LEAVE?

HOW DO I READ THE CARGO CATPURE PAGE ON THE WEBSITE?

IS THERE A MINIMUM LEVEL REQUIRED IN ORDER TO PARTICIPATE IN CtC?

 

What is CtC?

As part of their war effort, both the Serco and Itani nations attempt to produce the Neutron Blaster Mk3, generally considered to be the best weapon in the game. In order to produce the N3, the nations need a supply of a specially processed "Purified Xithricite". Capture the Cargo (CtC) is a weekly competition to disrupt the opposing nation's shipments of Purified Xithricite, by capturing the enemy's cargo and returning it to your own nation, while also defending your own nations convoys from attacks. Only the nation that has the highest amount of Purified Xithricite at the end of the CtC round is able to produce the Neutron Blaster Mk3 throughout the next round.

 

How can I know when a CtC convoy is taking place?

Listen to channels 201 for Itani CtC announcements, and 202 for Serco CtC announcements. These announcements will include a five minute warning before a convoy leaves, a notice that the convoy is leaving, updates on the convoy's location, notices of any attacks on the convoy, and announcements of any deliveries made.

 

What are the convoy routes?

Itani convoys leave from Bractus Watch (Bractus C5), travel through Pelatus, Edras, Jallik, and deliver to Coranis Watch (Divinia M14). Serco convoys leave from Daltas Hold (Sedina L2), travel through Latos, Ukari, Initros, and deliver to Catequil Outpost (Pyronis L6). Convoys take the most direct route, attempting to jump from wormhole to wormhole, and may be caught by Ion Storms.

 

Where do I deliver purified xithricite cargo I have captured?

The same place the convoys deliver to, Coranis Watch (Divinia M14) for Itani, Catequil Outpost (Pyronis L6) for Serco.

 

I’m UIT. How do I fit into CtC?

As the UIT nation is officially not engaged in the war, they do not produce Neutron Blaster Mk3s, and so do not have convoys delivering Purified Xithricite. UIT players can choose to not participate in CtC, to aid one of the warring nations (boosts faction standing with that nation, but drops standing with the other), to aid both nations (anyone know how faction standings work out if a UIT player aids both factions equally? I would hope for a small net gain with both, but I'm not sure), or capturing cargo without delivering it (faction standing drops). Note that currently, UIT players never have access to the Neutron Blaster Mk3, regardless of any participation in CtC.

 

How often do CtC convoys leave?

As far as I can tell, convoy departure times are semi-random, with some constraints. Convoy departures are more frequent during peak hours (and during peak hours each transport carries more cargo, and the convoys include more & stronger defenders). Convoy departures usually alternate between Itani and Serco, but I'm pretty sure I have on occasion seen multiple departures from one nation without any from the other (of course that could have just been me not paying enough attention). I'm also fairly certain there is never more than one convoy at a time for a nation (could someone who's on more during peak hours confirm this?).

 

How do I read the cargo capture page on the website?

The Capture-the-Cargo Stats page contains four tables: a nation stats table, and a Participants table for each nation.

 

The nation stats table has two rows, one for Itani and one for Serco, and two groups of columns, Deliveries and Cargo. The columns under Deliveries show a breakdown of the number of units delivered by players of that row's nation, UIT players, and that nation's convoys. The columns under Cargo are Itani, Serco, Surplus, and Total. The Itani column shows the number of units from Itani convoys that were delivered to that row's nation. The Serco column likewise shows the number of units from Serco convoys. The surplus shows the number of units awarded to the previous round's losing nation. The total is self-explanatory.

 

The participants tables contain a row for each player that has participated in CtC. The columns show the players Nation, Name, and a breakdown of how they have participated in CtC. CTC Kills shows the number of times the player has killed a CtC transport (anyone know if PKs of players carrying the cargo also counts here?). Kill Assists shows the number of times the player has damaged a CtC transport, but someone else destroyed it. Cargo Assists shows the number of times (or is it units?) the player carried cargo, but someone else delivered it. Cargo Recoveries shows the number of units the player delivered that came from his/her own nation's transports. Cargo Captures shows the number of units delivered from the enemy nation's transports.

 

Total Cargo Deliveries is the total number of units the player delivered. For UIT participants, rather than Cargo Recoveries and Cargo Captures columns, it has columns Itani Deliveries and Serco Deliveries, and each cell in these columns has two numbers, a blue and a red. The columns show which nation the player delivered to, and the color shows which nation's convoy the units came from (blue Itani, red Serco).

 

Is there a minimum level required in order to participate in CtC?

No. However, note that if you are a low level character, you normally have protection against being killed by higher level players, as they would receive a significant Combat XP penalty. Once you have participated in CtC, you are no longer protected by this, so do not engage in CtC until you are ready for Player vs. Player.

Part I. MISCELLANEOUS

DOES PIRATING WORK IN THIS GAME?

WHY DOES THE FIRST SHIP LOOK LIKE A BUS?

CAN YOU LAND ON PLANETS?

WHAT HAPPENS WHEN YOU REACH THE EDGE OF THE SECTOR?

 

Does pirating work in this game?

The traditional modes of piracy work like these:

 

Scenario 1:

Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!

Trader: Go screw yourself!

Pirate: AVAST!!

*Rockets fly, trader blows up, pirate takes cargo.*

Trader: Fsck!

Pirate: Ye were warned!!

 

Scenario 2:

Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!

Trader: Whatever you say pirate sir.

*Jetissons cargo, pirate takes what he can fit. Trader goes on his merry way.*

Pirate: Pleasure doin' business with ye.

Trader: *mutters*Go screw yourself.*mutters*

 

Scenario 3:

Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!

Trader: Make me.

Pirate: Yar!

*Rockets fly, pirate ship goes boom.*

Trader: Ha ha!

 

Scenario 4:

Pirate: <silence>

*Afterburners engaged, Rockets flying

Trader: WTF is tha.....

*trader blows up, pirate takes cargo.*

Trader: You suck!

 

As far as profit goes, piracy is not very good. It takes a very smart and patient pirate to actually make a profit from it, and even then it pales in comparison to what a good trader can get. You have to choose your targets wisely and pick the fights you know you can win.

 

Why does the first ship look like a bus?

When you are mass producing an item to be given away to people you often have to sacrifice quality for quantity. For the beginning pilot the EC class ships offer the chance to learn from your mistakes without spending a fortune. If your ship explodes you can get a free replacement. However, as soon as you earn a combat license you will have access to better looking and performing ships.

 

Can you land on planets?

Not at this time.  However it you have the graphics up high you can see the surface of the planets slowly rotate.

 

What happens when you reach the edge of the sector?

You technically cannot reach the edges because they sectors are infinitely large. You could keep on flying forever but there is nothing to see out there. There is no reason to go out that far unless you are a true hermit.